Syder Arcade is a free scrolling multi directional shoot 'em up. A love letter to '90 classics for the Amiga and PC.
Designed as an uncompromised old-school experience, Syder arcade is a furious and challenging action game that will bring you back in time, when games were all about skill, perseverance and madly swearing at your computer.
This is Studio Evil first commercial game and comes from the developers gaming roots. A tribute, a chellenge and istant-action fun. Rewarding player skill and lightning reflexes, just like the old times.
Developer:
Studio Evil
Bologna, Italy
Release date:
Last Update v1.6:
Platforms:
Pc, Mac, Linux
Available on:
Steam
Humble Store
Mac App Store
Game Website
www.syderarcade.com
Price:
$9.99
£6.99
€8.99
DarkZero: 9/10
Syder Arcade is a wonderful title that has brought all of the good components from the 90s arcade side-scrolling shooters into the modern-day era.
RGCD: 4/5
A chrome-plated supercharged gunship of a shmup, and I can see Syder Arcade remaining on my hard drive indefinitely.
Armless Octopus: 4.5/5
The brutal difficulty of Syder Arcade may put many folks off from it, but those who are familiar with the genre should be no stranger to adversity. The lush visuals, distinct feel to each ship, and variety of missions bring a lot to the table, and make this a solid addition to any gamer's diet.
DarkStation: 4/5
For the asking price of $7.99, anyone would be hard pressed to find such a quality shmup within reach, especially one which seems to not only to celebrate, but actually relish in the difficult roots which birthed it. Naming itself a love letter to the '90s, Syder Arcade is a great ride to a glorious, and well earned, death.
Multiplayer.it: 8.6/10
Studio Evil's game is able to bring back emotions we thougt possible only trough emulators.
Pixelprospector Finest
Syder Arcade is a faithful tribute to shmups in general and to the classic Defender in particular. It feels like a lost classic with its challenging oldschool gameplay that impresses with fantastic 2.5D graphics and tight controls. Highly recommended for any shmup nut!
BitMaiden:
You might be thinking something like 'Why would I play a game like this?'' Let us answer your question with another question: 'why the hell not?'.
Luca Marchetti
Level Design, Code
Christian Meneghini
Shaders, Code Optimization
Marco Di Timoteo
Game Design, Level Design, Art
Fabrizio Zagaglia
Game Logic, Code
Domiziana Suprani
World Design, Promotion
E-Mail
contacts@studioevil.com
Website
studioevil.com
YouTube Channel
youtube.com/studioevil
Twitter Account
twitter.com/studioevil
Facebook Page
facebook.com/studioevil